Mostrando entradas con la etiqueta work in progress. Mostrar todas las entradas
Mostrando entradas con la etiqueta work in progress. Mostrar todas las entradas
martes, 25 de febrero de 2020
TD25 tractor
Etiquetas:
3dmax,
development,
EUROPE,
ground equipment,
P3D,
scenery,
simviation,
terrain mesh,
toyota. TD25,
tractor,
TRUCK,
USA,
VR,
work in progress,
xplane
martes, 3 de diciembre de 2019
jueves, 28 de junio de 2018
C130 static mesh
i would like to share this nice commissioned mesh under 3500 polys in some development states
it's easy to realize why military stuff are more documented online by huge fan base and enthusiasts

most of draw views profiles and pictures avaliable are in good resolution
that really allows to model and texture conviently
"The Lockheed C-130 Hercules is a four-engine turboprop military transport aircraft designed and built originally by Lockheed (now Lockheed Martin). Capable of using unprepared runways for takeoffs and landings, the C-130 was originally designed as a troop, medevac, and cargo transport aircraft. The versatile airframe has found uses in a variety of other roles, including as a gunship (AC-130), for airborne assault, search and rescue, scientific research support, weather reconnaissance, aerial refueling, maritime patrol, and aerial firefighting. It is now the main tactical airlifter for many military forces worldwide. More than 40 variants of the Hercules, including a civilian one marketed as the Lockheed L-100, operate in more than 60 nations." -Wikipedia
this is how the occlusion looks ( with some minor errors)
diffuse map ( very useful for selecting areas on your painting)
i like to render on different stages because HQ renders can reveal mesh or texture flaws easily
besides, they are fun
suddenly, the model required was the -30 version wich is longer... so we stretched the fuse and went on trough the rendering to texture again just on the fuse
im not too confident yet with my paints but i can recognize a nice effort here
thank's a lot for passing by
Etiquetas:
3dmax. lowpoly. development,
AirdailyX,
C130,
hercules,
Lockheed Martin,
P3D,
scenery,
sim-outhouse,
simviation,
Steam,
texture,
work in progress
martes, 11 de julio de 2017
viernes, 23 de junio de 2017
Northrop F5-A/C VF-5 (2005 flashback)
2005... there wasnt around many F-5 models for FS especially the VF-5 crossover
( half dutch half canadian) so if you wanted a F-5 you had to do it one yourself ... started to learn Gmax with the SI tutorials ...and the rest, the F-5 REAL ACCURATE shapes are TOO hideous for a beginner (even 3 views has errors) but i took my time... this was released as a beta, by then in a short follow a really nice payware model was made freeware so i saw no need to further develoment, i even ported to CFS3 once... had a lot of fun, never made a real VC for it. she's been flying on IVAOs library (as many others i will post later on) gotta thank one of my favorite planes for all the learning, of what it will become my job, i even got into a F-5 cockpit once, so it has paid off a lot ever since.
Etiquetas:
3D Max,
F-5,
fs2004,
FSX freeware,
Gmax,
gmax fsx tutorial,
Prepar3D,
work in progress
miércoles, 21 de junio de 2017
martes, 20 de junio de 2017
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